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Learn about how these 3D,AR,VR, & Immersive vendors stack up against each other by checking out our blurbs, claims, and case studies.

8thWall (Niantic)
"Enables browser-based augmented reality experiences, no app needed."
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8th Wall empowers marketers to create engaging web-based AR experiences directly in browsers. Skip app downloads, which can be a barrier. Use image targets or world locations to anchor content. It's a straightforward way to implement interactive campaigns that blend digital and physical worlds, maintaining user interest longer.
Leverages browser-based technology
8th Wall claims that their WebAR solutions allow users to experience augmented reality directly in the browser, eliminating the need for dedicated apps.
Enables cross-platform experiences
8th Wall claims that their platform supports cross-platform AR experiences, allowing users to engage in AR content on any device with a browser.
Offers expansive developer resources
8th Wall claims that their library of tutorials, documentation, and a community forum supports developers in creating diverse AR experiences.
Blippar
"Provides interactive digital overlays for real-world environments."
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Blippar bridges digital and physical worlds using augmented reality. It overlays interactive content on real-world environments, enhancing engagement and offering new ways to experience products. Marketers can create memorable customer interactions without being tied to static forms of advertising or presentation.
no-coding AR creation
Blippar claims that its AR creation platform enables users to create augmented reality experiences without any coding knowledge.
wide device accessibility
Blippar claims that its technology offers AR content that is accessible across a wide range of devices, ensuring wide accessibility.
realistic 3D visuals
Blippar claims that its platform provides realistic and interactive 3D visuals, enhancing user engagement with immersive content.